In OHAC 62: Push the Red Button, we played Escape the Dungeon or Die!, a text adventure I wrote with some assistance from a coworker over three years ago. I finally turned it into a proper PDF, similar to my others.
I wanted to take a step forward from Dream Sequence and created what’s essentially a series of escape rooms, each with a puzzle to discover and solve. Per usual with my text adventures, a spiffy title captures much of the information about the world of the puzzle. It’s a double entendre—either you escape the dungeon or die, but is it a dungeon that you’re escaping or a six-sided die?
The entire map is an unfolded die, and the pips offer a canvas for crafting puzzles. You can read more details in the document below.
After several years, I’m still pleased by this adventure. Even though it ended up being a bit too difficult for its original intended audience, it’s great to play with nerds.
You can find the official PDF below, and here is Mikhail and Jack’s collaborative map from playing it for the podcast.